The Glass Bead Game is “a kind of synthesis of human learning” in which themes, such as a musical phrase or a philosophical thought, are stated. As the Game progresses, associations between the themes become deeper and more varied. Although the Glass Bead Game is described lucidly, the rules and mechanics are not explained in detail.
Continue reading “The Glass Bead Game: Magister Ludi”
Researching memory recall, I found something about the following articles made me think I should probably read them at some point. They seem to be about mapping and manipulating neural activation patterns in primates, and also creating systems to cooperatively control robotic arms, swarms, and memory recall. Thinking backward, we might not be too far from a point at Continue reading “ARM to RAM: Swarm Manipulation”
Something about the experiment in the following article makes me think about the access and recall of memories. How is it that when I attempt to recall something, at first I am presented with an absence? Then, as images of that memory start forming in the present, how does that previous absence inform my capacity to determine whether or not the recalled memory is accurate? The process by which we recognize a memory as actually having-been is not as trivial as it seems, I think.
Continue reading “Long/Short: Different Encodings for Memory Recall”